I am a current master's student at Columbia University in the City of New York studying computer science, with a particular interest in computer graphics, artificial intelligence, and the fusion of art and computation. I also did my undergraduate studies at Columbia where I gained a solid foundation in both theory and application.
This web site contains a sampling of my works, including projects I have been working on, 3D AR/VR UI design, physics-based particle animation and ray-traced image rendering. My time at Columbia has included courses on artificial intelligence, probablity theory, natural language processing with a focus on large language models, operating systems, programming language development, databases, graphics, animation, UI design, and machine learning in the context of graphics and visual media.
I am proficient in Python, Java, C, C++, JavaScript/JQuery, C#, Unity, and also have experience with WebGL in the form of Three.JS. I have worked with a variety of different libraries and frameworks, developed a job-search API in C++, trained a machine learning model to colorize outline sketches, developed a tilt maze game in Unity for mobile devices, a perspective-switching application for the Meta Quest VR heaset to facilitate real-time project development collaboration, designed a text-based adventure game programming language using OCaml, among other projects. I also studied iOS development with Swift at CodePath, where I learned to develop applications for the iPhone and iPad.
Prior to my time at Columbia, I studied Psychology at UC San Diego in La Jolla, California, where I learned about a wide range of specialized topics in the field of psychology, including basic neuroanatomy and the neural basis of addiction; the psychology of reading, saccadic eye movements, scanning, what occurs when the brain is engaged in reading text; experiments in social psychology including Milgram's infamous studies on obedience; the psychology of sleep, sleep cycles and stages, the role of adenosine in sleep; abnormal psychology with a focus on mental disorders; an in-depth look at behaviorism and classical conditioning; and the psychology of human development from infancy including the various teratogens which give rise to developmental disorders.
My interests outside of the field include literature, film, philosophy, music, art, history, psychology, and languages. I studied both Italian and Japanese while at Columbia, as well as Latin on my own and am at a intermediate level in these. Some of my writings on various topics can also be found here.
New projects have been added, including Unity VR/AR games, the Mnemo programming language, an ML model for image synthesis colorizing/painting outline sketches, and more. Neetcode solutions have been pushed to GitHub as well as posted here.
New writing: The Right Path and team-based Job Matching API, source at GitHub, client app here.
Redesign of the home page. New Brain Build UI design project as well as
literary analysis.
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